Fixed a bug that could cause a crash when generating the first dungeon


I've updated the demo version to fix a bug that could cause the game to crash when generating the first dungeon. In browsers the message was as follows:

GwtApplication: exception: Unmatched value: BOUNTY_HUNTRESS 

(The name on the right could be different, it was depending on the random number generator).

It was caused by monsters of later dungeons not being fully implemented. Thanks @Azaet for reporting it on discord!

Also people reported that the browser version was a bit sluggish. Indeed input feedback is quite slow. I'll will be working on that very soon, I believe it's caused by too much opengl texture swapping.

Files

rve-2019-demo-1.jar 11 MB
Version 2 Jan 04, 2019
rogue-vs-evil-html5.zip Play in browser
Version 5 Nov 26, 2018
rve-2018-demo-2.jar 11 MB
Version 1 Nov 26, 2018
rogue-vs-evil-windows-32.zip 58 MB
Version 4 Nov 26, 2018
rogue-vs-evil-windows-64.zip 51 MB
Version 4 Nov 26, 2018
rogue-vs-evil-osx.zip 49 MB
Version 4 Nov 26, 2018

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